sxswedu16 logo 225x225 pxw
0
SHARES

EdTech

SXSWedu 2016: Inspiration and Innovation

A first-time SXSWedu attendee shares some of her favorite panel discussions and innovative edtech from this year's conference.

one month ago by

classdojo-225x225
0
SHARES

Uncategorized

ClassDojo: A Tool not a Teacher

We all know that tools can be used in many ways, both good and bad. ClassDojo is just that—a tool. As a parent, I don’t want to take a good tool out of a teacher’s hands, but I need to communicate with my child’s teacher if I feel a particular tool isn’t working for my child.

6 months ago by

iTouch-Alesha-bishop-225x225
0
SHARES

Blog Series

Smart Review | iTooch Elementary School App

iTooch Elementary, a series of apps made by EduPad, is a collection of educational activities based on Common Core Standards. The app covers math and language arts material for grades one to five, as well as science material for grades three to five. The apps can be downloaded as a complete package by grade, or by spec...

6 months ago by

yogome-yale-sq-225x225
0
SHARES

Uncategorized

Yale and Yogome Evaluate Effectiveness and Happiness in Common Core Math App

Getting Smart Teacher Blogger Alesha Bishop talks shop with Sandra Jacobo, Director of Education at Yogome, to get a behind-the-scenes glimpse of their work with Yale's play2PREVENT lab. Together they are building games that support learning and happiness.

7 months ago by

the-game-belives-in-you-225x225
0
SHARES

Blog Series

Smart Review | The Game Believes in You: How Digital Play Can Make Our Kids Smarter

This should be at the top of your booklist. The Game Believes in You: How Digital Play Can Make Our Kids Smarter is a must-read new book by Greg Toppo.

9 months ago by

MINDlogo_250x250

advocacy partner

MIND Research Institute

The nonprofit MIND Research Institute is dedicated to solving math education in America. Its uniquely visually-based ST Math instructional software program is helping children across the country dramatically improve their math proficiency and become life-long learners for today’s innovation-driven workplace.

cite-2015-225x225
0
SHARES

EdTech

The Virtual End Game: Pearson’s Cite 2015

Instead of just celebrating technology for technology’s sake, educators are thinking about how these tools impact their students and themselves, and how to use digital tools in the service of educational goals.

11 months ago by

a set of drawing icons
0
SHARES

Blog Series

Are You A MacGyver Teacher?

In these days of strapped school budgets, being a MacGyver Teacher is almost a job requirement. So where do MacGyver Teachers turn for additional inspiration? How do you learn from those master MacGyver Teachers out there?

one year ago by