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EdTech

DragonBox: This Is How You Gamify

DragonBox develops a user’s fundamental skills in algebra before teaching its context and application.

7 hours ago by

Education - Post

EdTech

Know Think Do

For John Danner, learning can be thought about in three parts: the need to know things, how to solve problems, and how to be a successful person.

8 hours ago by

MOUSE Students Demoing 3D Printing at MOUSE@15

EdTech

Celebrating MOUSE: 15 Years of Engaging Kids, Narrowing Divide

MOUSE celebrated their 15th Anniversary on May 20th with a student led exhibit demonstrating the latest technologies and by honoring leaders dedicated to the education and technology arena.

22 hours ago by

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Learning

Charter School Authorizing 2.0

Within the richness and diversity of the ed reform sector, the practice of charter school authorizing isn’t the trendiest. However, the multitude of charter school authorizers in Michigan is leading to a paradigm shift of authorizing in the mitten state.

yesterday by

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EdTech

Australian Study Points to Benefits of Games-Based Math

Dr. Kristy Goodwin of Macquarie University studied what she calls Digital Games Based Learning (DGBL) including the deployment of Mangahigh, a collection of middle grade math games.

yesterday by

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Curriculum Associates

Curriculum Associates, LLC, designs research-based print and online instructional materials, screening and assessment tools, and data management resources. We believe that every student deserves the chance to succeed and with our i-Ready™, Ready®, and BRIGANCE® programs, we strive to make this a reality with tools ...

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EdTech

Educator Resuscitation 101: A Prerequisite for Summer Learning

I need to admit something. I am dead. Dead-tired. Exhausted. Fatigued. Drained. Emotionally and physically spent. And no, I don't need a trusted colleague to play an armchair psychologist. My cheese is not off its cracker. Things aren't that bad.

yesterday by

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EdTech

Building STEM Skills by Learning Game Design

Alex Chisholm, Executive Director of the Learning Games Network describes the journey to the HP Catalyst Academy as grant recipients and designing the Game Design Tool Kit (GDTK).

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